Book details

Curse of the Mummy
Description
This narrative nonfiction tells two thrilling stories about ancient Egyptian tombs. The first follows a reader helping an archaeologist discover the tomb of Akharis and dealing with the Curse of the Mummy. The second story, by Candace Fleming, recounts the famous search for Tutankhamun's tomb, the myths of a curse, and the fight for the treasures found within. This book combines historical facts with engaging storytelling to enlighten middle-grade and young adult readers about ancient Egypt, critical thinking, and the consequences of historical explorations.
Age
8-12
Text complexity
proficient
Length
304 pages
Why to read
- Engaging Adventure: 'Curse of the Mummy' offers readers an immersive and interactive experience, as it is part of the 'Fighting Fantasy' gamebook series where you become the protagonist, making choices that affect the outcome of the story.
- Rich Egyptian Mythology: The book is set in the fascinating world of ancient Egypt, providing a captivating backdrop filled with historical references, mythological creatures, and the allure of pharaohs and their curses.
- Puzzle-Solving Fun: Readers who enjoy solving puzzles and riddles will find 'Curse of the Mummy' particularly enjoyable, as it challenges them to think critically and make strategic decisions to advance through the story.
- Replayability: Due to the nature of the gamebook, each read can lead to different paths and endings. This high replay value encourages readers to explore all the various scenarios and outcomes, making it a book you can return to multiple times.