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Book details

Solve Your Own Mystery: The Monster Maker

Solve Your Own Mystery: The Monster Maker

Published in
2021
4.13
on Goodreads (63)

Description

Welcome to Haventry, a town where the ordinary and extraordinary collide! With ghosts, werewolves and zombies living side by side, trouble is always brewing. When Dr Franklefink’s precious Monster Maker goes missing, YOU become the detective on the case. Along with your yeti partner, explore puzzling mysteries with slippery suspects like Bramwell Stoker the vampire, mischievous goblin twins Grundle and Grinola, cunning witches, and Monty, the doctor’s monstrous son. With hundreds of paths to choose from and no dead ends, solve the mystery and restore peace to Haventry in this interactive detective story.
Age
6-7
Text complexity
intermediate
Length
224 pages
Book in series
#1

Why to read

  • Engages Critical Thinking: 'Solve Your Own Mystery: The Monster Maker' presents a unique interactive experience that encourages readers to actively participate in the story by making decisions that affect the outcome. This engagement helps develop critical thinking and problem-solving skills.
  • Enhances Reading Enjoyment: The book's format, which allows readers to choose their own path, makes the reading experience more enjoyable and personalized. Each choice leads to a different adventure, ensuring that the story remains fresh and exciting with multiple readings.
  • Fosters Imagination and Creativity: The story's premise of creating and solving mysteries with a monster-making theme sparks the imagination. Readers can explore their creative side as they envision the different monsters and scenarios described in the book.
  • Develops Literacy Skills: By offering a story that readers can influence, 'Solve Your Own Mystery: The Monster Maker' motivates them to read closely and comprehend the text to make informed decisions. This interactive approach can help improve literacy skills and build confidence in young readers.